Just in time for the upcoming break, we have figured out how to do alpha-test, and now supertuxkart is rendering properly:
If you are wondering about the new stk beta, I have a build from a few weeks back which seems to render properly as well.. few rough edges but I think that is just from using random git commit-id for stk. But we don't have enough gl3 features yet (on a3xx or a4xx) to be using the new rendering paths.
And gnome-shell works nicely too. Still some rendering issues with xonotic. And a little ways behind a3xx in piglit results, but not quite as much as I would have expected at this early stage.
Still missing are some optimizations that are important for certain use-cases (hw-binning support for games, GMEM bypass for UI/mipmap-generation/etc). But the a420 in apq8084 (ifc6540 board) is surprisingly fast all the same.
If you are wondering about the new stk beta, I have a build from a few weeks back which seems to render properly as well.. few rough edges but I think that is just from using random git commit-id for stk. But we don't have enough gl3 features yet (on a3xx or a4xx) to be using the new rendering paths.
And gnome-shell works nicely too. Still some rendering issues with xonotic. And a little ways behind a3xx in piglit results, but not quite as much as I would have expected at this early stage.
Still missing are some optimizations that are important for certain use-cases (hw-binning support for games, GMEM bypass for UI/mipmap-generation/etc). But the a420 in apq8084 (ifc6540 board) is surprisingly fast all the same.
Hi Rob, thanks for your ongoing and promissing efforts!
ReplyDeleteı dont understand how you do that but ı worship you Rob, go on! ;)
ReplyDelete